Vectors in three dimensions (WACE Year 12 Mathematics Specialist Unit 3)
“Use 3D vectors with the dot product and cross product to find lengths, angles, projections and areas”
A 3D vector has magnitude . The dot product gives angles and projections; the cross product gives a vector perpendicular to both, with length .
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What this dot point is asking
SCSA wants confident vector algebra in three dimensions: adding and scaling vectors, computing magnitude and unit vectors, using the scalar product to find angles and scalar/vector projections, and using the vector product to find perpendiculars and the area of a triangle or parallelogram.
Components, magnitude and unit vectors
Write . Then . A unit vector in the direction of is . The vector from point to point is (position vectors).
The scalar (dot) product
This gives the angle between vectors via . Two non-zero vectors are perpendicular exactly when .
The scalar projection of onto is , and the vector projection is .
The vector (cross) product
The result is perpendicular to both and (right-hand rule), with . It is anticommutative: , and .
The area of the parallelogram spanned by and is , so the triangle with those edges has area .
Choosing the right tool
The two products do different jobs, and SCSA questions reward picking the right one. Use the scalar product when the question asks for an angle, a test of perpendicularity, or a projection of one vector along another, because it returns a number tied to . Use the vector product when the question asks for a vector perpendicular to two given vectors, a normal to a plane, a test of whether vectors are parallel, or an area, because it returns a vector with magnitude tied to . A quick way to remember it: dot for direction comparison, cross for area and normals.
Position vectors and points in space
Geometry questions are usually phrased in terms of points, so the first move is almost always to convert points into vectors. The position vector of a point is the vector from the origin to , and the displacement from to is . To find an angle at a vertex, take the two edges leaving that vertex and dot them; to find an area, cross them. The midpoint of has position vector , and a point dividing in the ratio has position vector , both of which appear in collinearity and ratio problems.
Step 1: Find the edge vectors from vertex
To work with the two sides of the triangle that meet at , we form displacement vectors from to each of the other two vertices. Subtracting the position vector of from those of and gives the required edge vectors.
Step 2: Find the angle at using the dot product
The dot product formula connects the scalar dot product to the angle between two vectors. Computing the dot product and the magnitudes separately, then solving for , gives the angle at vertex .
Dot product: .
Magnitudes: and .
Step 3: Find the area using the cross product
The magnitude of the cross product gives the area of the parallelogram spanned by these two edges. The triangle occupies exactly half that parallelogram.
Magnitude: .
The triangle area is .
Final answer: Angle at is rad; area of triangle is .
- Dropping the middle-term sign in the cross product
- The component carries a minus sign from the cofactor expansion. Use the determinant layout every time.
- Confusing the two products
- The dot product returns a scalar (use it for angles and projections); the cross product returns a vector (use it for perpendiculars and areas).
- Using for the cross product magnitude
- , not .
Exam-style questions
Questions in the style of SCSA exam questions on this dot point, each with a worked answer. They are written by ExamExplained unless tagged "Past paper"; the year shows the paper a question is modelled on.
WACE 2023-style6 marksCalculator-assumed. Let and . (a) Find a unit vector in the direction of . (b) Find the scalar projection of onto .Show worked answer →
Tests magnitude, unit vectors and projection.
(a) . The unit vector is .
(b) Dot product: . The scalar projection of onto is .
Markers reward the magnitude , the unit vector, the dot product, and dividing by (not ) for the scalar projection.
WACE 2020-style5 marksCalculator-free. Points are , and . Find the area of triangle .Show worked answer →
A triangle-area-by-cross-product question.
Edge vectors from : and . Cross product : component ; component ; component . So .
Magnitude . The triangle area is half this, .
Markers reward the two edge vectors, the cross product, the magnitude, and halving for the triangle.