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How does the impulse of a force change the momentum of an object?

Relate impulse to the change in momentum of an object using J=FΔt=Δp\vec{J} = \vec{F}\Delta t = \Delta \vec{p}, and interpret force-time graphs.

Defining momentum and impulse, the impulse-momentum theorem, reading impulse from a force-time graph, and how impulse explains safety features, with worked examples.

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  1. What this dot point is asking
  2. Momentum
  3. Impulse and the impulse-momentum theorem
  4. Force-time graphs
  5. Why safety features work
  6. How SACE assesses this

What this dot point is asking

You need to define momentum and impulse, state and apply the impulse-momentum theorem, find impulse as the area under a force-time graph, and use these ideas to explain safety features such as crumple zones and airbags.

Momentum

Because momentum is a vector, direction matters. A ball bouncing back reverses its momentum, so its change in momentum is larger than if it simply stopped.

Impulse and the impulse-momentum theorem

Newton's second law can be written in terms of momentum: the net force equals the rate of change of momentum,

Fnet=ΔpΔt.\vec{F}_{\text{net}} = \frac{\Delta\vec{p}}{\Delta t}.

Rearranging gives the impulse-momentum theorem:
J=FnetΔt=Δp=mvmu.\vec{J} = \vec{F}_{\text{net}}\,\Delta t = \Delta\vec{p} = m\vec{v} - m\vec{u}.

Impulse and momentum change have the same units, N s=kg m s1\text{N s} = \text{kg m s}^{-1}. The key insight is the trade-off between force and time: for a fixed change in momentum, increasing the contact time decreases the average force.

Force-time graphs

When a force varies during a collision, the impulse is the area under the force-time graph:

J=area under the F-t graph.J = \text{area under the } F\text{-}t \text{ graph}.

For a triangular force pulse, the area is 12(base)(height)\tfrac{1}{2}(\text{base})(\text{height}). The average force is the constant force that would give the same area (same impulse) over the same time, so a tall narrow spike and a low broad pulse can deliver the same impulse.

Why safety features work

Crumple zones, airbags, helmet padding and crash mats all work the same way. In a collision the change in momentum (the impulse) is essentially fixed: the occupant must be brought to rest. By extending the contact time Δt\Delta t, these devices reduce the average force F=Δp/ΔtF = \Delta p / \Delta t on the body. A longer, gentler deceleration replaces a short, violent one, reducing injury.

The same principle explains why a cricketer "gives" with the ball when catching, and why falling onto a soft surface hurts less than onto concrete.

How SACE assesses this

SACE Stage 2 impulse questions come in two main styles: a numerical calculation of impulse or average force (often involving a rebound, so signs matter), and a vector-diagram question where a photon or ball changes direction and you must resolve the momentum into components. For the calculation style, always assign a positive direction first and substitute signed velocities, then state the magnitude and direction of the answer. For the vector style, draw pi\vec{p}_i and pf\vec{p}_f tip-to-tail, identify Δp=pfpi\Delta\vec{p} = \vec{p}_f - \vec{p}_i, and resolve into the parallel and perpendicular components before combining. Markers consistently reward a clear sign convention and a final answer stated with both magnitude and direction.

Exam-style practice questions

Practice questions written in the style of SACE Board exam questions on this dot point, with worked answer explainers. The year tag is the paper they imitate, not the source.

SACE 20243 marksA 0.20 kg0.20\ \text{kg} ball hits a wall horizontally at 8.0 m s18.0\ \text{m s}^{-1} and rebounds along the same line at 6.0 m s16.0\ \text{m s}^{-1}. The contact lasts 0.050 s0.050\ \text{s}. (a) Calculate the magnitude of the impulse on the ball. (b) Calculate the average force exerted by the wall on the ball.
Show worked answer →

Take the initial direction as positive, so u=+8.0 m s1u = +8.0\ \text{m s}^{-1} and v=6.0 m s1v = -6.0\ \text{m s}^{-1}.

(a) J=Δp=m(vu)=(0.20)(6.08.0)=2.8 N sJ = \Delta p = m(v - u) = (0.20)(-6.0 - 8.0) = -2.8\ \text{N s}. The magnitude is 2.8 N s2.8\ \text{N s}, directed away from the wall. (2 marks)

(b) Favg=ΔpΔt=2.80.050=56 NF_\text{avg} = \dfrac{\Delta p}{\Delta t} = \dfrac{2.8}{0.050} = 56\ \text{N}. (1 mark) Markers reward using signed velocities so the rebound is captured; had the ball merely stopped, Δp\Delta p would be only 1.6 N s1.6\ \text{N s}.

SACE 20224 marksA photon of wavelength 508 nm508\ \text{nm} strikes a solar sail at 30.030.0^\circ from the surface and reflects at 30.030.0^\circ. The magnitude of the photon momentum is 1.31×1027 kg m s11.31\times10^{-27}\ \text{kg m s}^{-1} before and after. Use a vector diagram to determine the magnitude and direction of the change in momentum of the photon.
Show worked answer →

The photon hits at 30.030.0^\circ to the surface, so its momentum makes 60.060.0^\circ with the surface normal. By symmetry the component parallel to the sail is unchanged, while the component perpendicular to the sail reverses.

The perpendicular component of each photon is psin30.0=(1.31×1027)(0.500)=6.55×1028 kg m s1p\sin 30.0^\circ = (1.31\times10^{-27})(0.500) = 6.55\times10^{-28}\ \text{kg m s}^{-1}.

The change in momentum is twice this perpendicular component:

Δp=2psin30.0=2(6.55×1028)=1.31×1027 kg m s1.|\Delta \vec{p}| = 2p\sin 30.0^\circ = 2(6.55\times10^{-28}) = 1.31\times10^{-27}\ \text{kg m s}^{-1}.

The change is directed perpendicular to the sail surface, into the sail (along the inward normal). 1 mark for the vector diagram, 1 mark for using only the perpendicular component, 1 mark for the magnitude, 1 mark for the direction.

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