← Unit 2: Linear motion and waves
Topic 1: Linear motion and force
Recall, describe and apply the concepts of position, displacement, distance, speed, velocity and acceleration, distinguishing between scalar and vector quantities and between average and instantaneous values
A focused answer to the QCE Physics Unit 2 dot point on the basic kinematic quantities. Defines position, displacement, distance, speed, velocity and acceleration; distinguishes average and instantaneous values; and works the QCAA short-answer style problem on average versus instantaneous velocity that recurs in IA1 and the EA.
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What this dot point is asking
QCAA expects you to use the standard kinematic vocabulary with precision. The same SI units appear in pairs (distance and displacement in metres; speed and velocity in m s) but the pair members are not interchangeable. The dot point also requires the distinction between average values (over an interval) and instantaneous values (at one moment).
Definitions
Position. The location of an object relative to a reference point, given as a coordinate (often or ). Vector.
Distance. The total length of the path travelled. Scalar.
Displacement. The change in position from start to finish, . Vector. Independent of path.
Speed. Distance per unit time. Scalar.
Velocity. Rate of change of displacement. Vector.
Acceleration. Rate of change of velocity. Vector.
Acceleration has SI unit m s and points in the direction of the change in velocity, not the direction of motion. A car slowing down has acceleration opposite its velocity.
Average vs instantaneous
Average quantities use the endpoints of an interval. Instantaneous quantities use the limit as , equivalent to the slope of the position-time graph (instantaneous velocity) or the velocity-time graph (instantaneous acceleration) at that point.
A speedometer reads instantaneous speed. A police speed trap measuring time over a known distance reads average speed.
Sign conventions
Pick a positive direction at the start of a problem and apply it consistently to position, velocity and acceleration. A negative velocity means motion in the negative direction; a negative acceleration means the velocity is becoming more negative (which can mean speeding up if velocity is already negative).
Worked example
A car has position (metres, with in seconds). Find the velocity and acceleration at s.
Velocity: .
At s: m s.
Acceleration: m s (constant, so instantaneous = average).
Common traps
Treating speed and velocity as identical. A car driving in a circle at constant speed has zero average velocity over a full lap (start position equals end position).
Forgetting direction on vectors. QCAA penalises numerical answers for displacement, velocity and acceleration that omit direction.
Confusing slowing down with negative acceleration. A negative acceleration only means slowing down if the velocity is positive. If velocity is also negative, the object is speeding up.
Using an average value instantaneously. Average velocity over s is not the velocity at s unless the motion is uniformly accelerated.
In one sentence
Distance and speed are scalar (path-length and rate of motion); displacement, velocity and acceleration are vectors (change in position, rate of change of displacement, rate of change of velocity), with average values over an interval and instantaneous values from the slope of a position-time or velocity-time graph.
Past exam questions, worked
Real questions from past QCAA papers on this dot point, with our answer explainer.
Year 11 SAC3 marksA runner jogs $400$ m east in $80$ s, then $200$ m west in $50$ s. Calculate (a) the average speed and (b) the average velocity over the entire trip.Show worked answer →
Total time: s.
(a) Average speed uses total distance.
Total distance: m.
Average speed: m s.
(b) Average velocity uses displacement (final position minus initial).
Net displacement: m east.
Average velocity: m s east.
Markers reward the explicit use of distance versus displacement, the inclusion of a direction on velocity, and units throughout.
Related dot points
- Distinguish between scalar and vector quantities, including identifying examples and applying operations of addition and subtraction in one and two dimensions
A focused answer to the QCE Physics Unit 2 dot point on scalar and vector quantities. Defines the distinction with examples, walks through vector addition (head-to-tail and component methods), subtraction as adding the opposite, and the standard QCAA component resolution students use throughout Unit 2 motion and Unit 3 fields.
- Analyse the linear motion of an object using graphs of position, velocity and acceleration against time, interpreting slope and area under the graph
A focused answer to the QCE Physics Unit 2 dot point on motion graphs. Reads slope and area on position-time, velocity-time and acceleration-time graphs; converts between them; and works the QCAA-style multi-phase journey problem that recurs in IA1 stimulus and EA Paper 1.
- Recall and apply the equations for uniformly accelerated motion to one-dimensional problems, including problems involving free fall under gravity
A focused answer to the QCE Physics Unit 2 dot point on the equations of uniformly accelerated motion. Lists the four QCAA-formulae-sheet suvat equations, the conditions under which they apply, and works the free-fall standard question that recurs in IA1 and EA Paper 1.