Β§-Film, Television and New Media syllabus
QLD Β· QCAAβ Film, Television and New Media
Film, Television and New Media syllabus, dot point by dot point
Every dot point in the QLD Film, Television and New Media syllabus, with a focused answer for each. Click any dot point for a worked explainer, past exam questions and links to related points.
Unit 3: Participation
Module overview βHow do audiences participate in moving-image media experiences across platforms?
the ways audiences participate in, contribute to and shape moving-image media experiences
How do you build a rigorous case study investigation of a participatory media product?
investigating a moving-image media product or practice through the inquiry process for IA1
What are the contexts of production and use, and how do they frame every moving-image media product?
the contexts of production and use that frame the making and responding to moving-image media
How do convergence and transmedia storytelling expand participation across platforms?
convergence, transmedia storytelling and the spread of participation across platforms and forms
What is the critique media practice and how do you analyse and evaluate moving-image media rigorously?
the critique media practice: analysing and evaluating moving-image media products and practices
How do institutions enable, manage and profit from audience participation?
the role of institutions in producing, distributing and regulating participatory moving-image media
How do the codes and conventions of moving-image media invite and sustain audience participation?
the languages, codes and conventions used to initiate and sustain audience participation
How do you plan and produce a multi-platform content project for IA2?
designing and producing moving-image media content across two interconnected platforms for IA2
What is the production design media practice and how does it turn an idea into a plan for moving-image media?
the production design media practice: planning moving-image media products for intended audiences and contexts
How do participatory media reshape who creates representations and whose perspectives circulate?
the construction and circulation of representations in participatory moving-image media
How do technologies and platforms enable and shape audience participation?
the technologies, platforms and affordances that enable audience participation in moving-image media
Unit 4: Artistry
Module overview βHow are audiences positioned by moving-image media, and how is this examined in the external assessment?
how audiences are positioned and respond to moving-image media, and responding under examination conditions
How do you analyse unseen stimulus and structure an extended response under exam conditions?
applying the key concepts to unseen stimulus in the external extended-response examination
How do film movements and auteur styles influence a maker's own artistry?
the influence of film movements and auteur styles on the development of a maker's artistry
How do institutions shape, enable and constrain a maker's artistry and style?
the role of institutions in shaping artistic style, distribution and the conditions for artistry
How do the languages of moving-image media create meaning and style?
the languages, codes and conventions of moving-image media used to create meaning and style
How do moving-image media construct representations and shape an audience's point of view?
the construction of representations and point of view through deliberate media choices
What is a stylistic intention and how do you articulate it in a statement of intent?
forming and articulating a stylistic intention to guide a moving-image media production
How do you plan and produce a stylistic moving-image media product for IA3?
designing and producing a stylistic moving-image media product through pre-production and production
How do technologies serve a maker's artistic style and stylistic intention?
the role of technologies in realising artistry and a deliberate stylistic intention
