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← Design syllabus

QLDDesign

Unit 3: Designing with empathy

14 dot points across 14 inquiry questions. Click any dot point for a focused answer with worked past exam questions where available.

How does a designer turn analysed needs into a clear design brief and a set of measurable design criteria that will guide and judge the response?

What does it mean to design with empathy, and how does a human-centred approach change the needs a designer chooses to solve?

Which drawing and visualisation techniques let a designer think on paper, develop ideas and communicate them, and when is each technique the right one?

Which empathy research methods let a designer gather genuine data about an identified person, and when is interview, observation or immersion the right tool?

How does high-fidelity prototyping in the resolve phase refine a chosen idea into a realistic, testable and communicable design proposal?

What does the IA1 design challenge ask a student to do, how is it conditioned, and how do you show explore, develop and resolve under time pressure?

What does the IA2 human-centred design project require, and how does a strong folio carry empathy data through to a justified resolved proposal?

Which ideation and design strategies help a designer generate a wide range of possibilities and then converge on the strongest response?

How does low-fidelity prototyping let a designer test ideas quickly and cheaply, and gather evidence that drives the develop phase?

How does a designer identify and analyse the needs, wants and opportunities of an identified person or group using data rather than assumption?

How do personas and empathy maps turn raw empathy data into a shared, usable picture of the person a designer is designing for?

What are the main design fields and professions, how do they differ in what they design, and how does knowing the field shape a human-centred response?

How does a designer move through the explore, develop and resolve phases to respond to the needs and wants of an identified person or group?

How does a designer use visualisation and presentation drawings to develop ideas and communicate a resolved design proposal to a client or audience?