Business Innovation flashcards
61 SACE Business Innovation cards across 5 modules (21 definitions, 38 key facts, 2 fill-the-gap, 0 formulas). Each session gives you 20 cards, due cards first. Swipe right for easy, left for hard, down for again. Keyboard: Space to flip, 1 to 4 to rate.
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What this deck covers
Business and Society (15 cards, 5 dot points)
- Business intelligence and data (SACE Stage 2 Business Innovation) (3)
- Digital and emerging technologies (SACE Stage 2 Business Innovation) (3)
- Ethical, social and environmental impact (SACE Stage 2 Business Innovation) (3)
- Intellectual property and legal requirements (SACE Stage 2 Business Innovation) (3)
- Project management and decision-making (SACE Stage 2 Business Innovation) (3)
Business Model (9 cards, 3 dot points)
Financials and Testing (10 cards, 3 dot points)
Idea Generation (15 cards, 4 dot points)
Pitching, Prototyping and Review (12 cards, 4 dot points)
Sample cards from this deck
Definition
Business intelligence and data (SACE Stage 2 Business Innovation)
Define Business intelligence
The process of collecting, analysing and interpreting data to produce insight that informs and improves business decisions, models and plans.
Definition
Revenue models and pricing (SACE Stage 2 Business Innovation)
Define Revenue model
The structure a business uses to generate income from the value it delivers, defining what customers pay for, how often, and in what form.
Definition
Financial viability and cash flow (SACE Stage 2 Business Innovation)
Define Break-even point
The level of sales at which total revenue exactly equals total costs, so the venture makes neither profit nor loss. Below it the business loses money; above it, it profits.
Definition
Design thinking and ideation (SACE Stage 2 Business Innovation)
Define Design thinking
A non-linear, human-centred problem-solving process that uses empathy with users to define problems and iteratively prototype and test solutions.
Definition
Pitching to stakeholders (SACE Stage 2 Business Innovation)
Define Pitch
A concise, persuasive presentation of a business idea designed to gain support, funding or commitment from an audience by communicating the problem, the solution and the value it creates.
Definition
Digital and emerging technologies (SACE Stage 2 Business Innovation)
Define Emerging technology
A new or rapidly developing technology, such as artificial intelligence, automation or advanced data analytics, whose business applications are still evolving and whose impact and risks are not yet fully understood.
Definition
The Business Model Canvas (SACE Stage 2 Business Innovation)
Define Business model
The rationale for how an organisation creates, delivers and captures value. The Business Model Canvas makes this rationale visible on a single page.
Definition
Sources of finance and funding (SACE Stage 2 Business Innovation)
Define Equity finance
Money raised by giving investors an ownership stake in the business in exchange for funds, with no obligation to repay but a share of future profits and control surrendered.
Definition
Empathy and customer research (SACE Stage 2 Business Innovation)
Define Empathy (in design thinking)
The ability to understand a customer's experiences, motivations and needs from their perspective, gathered through direct contact rather than assumption, so that the defined problem reflects reality.
Definition
Prototyping the product or service (SACE Stage 2 Business Innovation)
Define Prototype
An early, incomplete and testable version of a product or service, built to demonstrate a concept and gather feedback so the idea can be refined before full development.