Design flashcards
42 QCE Design cards across 2 modules (2 definitions, 40 key facts, 0 fill-the-gap, 0 formulas). Each session gives you 20 cards, due cards first. Swipe right for easy, left for hard, down for again. Keyboard: Space to flip, 1 to 4 to rate.
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What this deck covers
Unit 3: Designing with empathy (28 cards, 14 dot points)
- Design brief and design criteria in QCE Design Unit 3 (2)
- Designing with empathy and human-centred design (QCE Design Unit 3) (2)
- Drawing and visualisation techniques in QCE Design Unit 3 (2)
- Empathy research methods in QCE Design Unit 3 (2)
- High-fidelity prototyping and refinement in QCE Design Unit 3 (2)
- IA1 design challenge in QCE Design Unit 3 (2)
- IA2 human-centred design project in QCE Design Unit 3 (2)
- Ideation and design strategies (QCE Design Unit 3) (2)
- Low-fidelity prototyping and testing in QCE Design Unit 3 (2)
- Needs, wants and opportunities in QCE Design Unit 3 (2)
- Personas and empathy maps in QCE Design Unit 3 (2)
- The design fields and design professions in QCE Design Unit 3 (2)
- The design process: explore, develop, resolve (QCE Design Unit 3) (2)
- Visualisation and communicating design proposals (QCE Design Unit 3) (2)
Unit 4: Sustainable design (14 cards, 6 dot points)
- Circular design and life-cycle thinking (QCE Design Unit 4) (2)
- Evaluating and justifying sustainable designs (QCE Design Unit 4) (2)
- External assessment examination in QCE Design Unit 4 (4)
- IA3 sustainable design project in QCE Design Unit 4 (2)
- Redesigning approach and design opportunities (QCE Design Unit 4) (2)
- Sustainable design principles (QCE Design Unit 4) (2)
Sample cards from this deck
Key fact
Design brief and design criteria in QCE Design Unit 3
Tell me about Design criteria
Design criteria are the measurable conditions a successful response must satisfy. Each criterion should answer a need from the explore phase, and each should be written so you can test whether a design meets it.
Definition
External assessment examination in QCE Design Unit 4
Define Drill evaluation on unseen designs
Take everyday products and judge them against criteria with evidence, fast.
Key fact
Designing with empathy and human-centred design (QCE Design Unit 3)
Tell me about What human-centred design means
Human-centred design (HCD) is an approach that begins and ends with the people who will use the design. Instead of starting from a product idea or a technical capability, the designer starts by understanding a person or group deeply - their goals, frustrations, environment and behaviours - and designs to serve them.
Key fact
Circular design and life-cycle thinking (QCE Design Unit 4)
Tell me about Life-cycle thinking
Life-cycle thinking means considering the environmental, social and economic impact of a design across every stage of its life, not just in use. A life-cycle assessment (LCA) quantifies impacts across these stages so the designer can find the hot spots - the stages causing the most harm - and target the redesign there.
Key fact
Drawing and visualisation techniques in QCE Design Unit 3
Tell me about Freehand ideation sketching and thumbnails
Ideation sketches are fast, loose, freehand drawings made without rulers or instruments. Thumbnails are small, rapid sketches that let you generate many variations on a page.
Key fact
Evaluating and justifying sustainable designs (QCE Design Unit 4)
Tell me about Evaluating against criteria
A rigorous evaluation is structured by the criteria set in explore, not by a vague overall impression. Working through each criterion in turn produces a defensible verdict and shows the marker exactly how the judgement was reached.
Key fact
Empathy research methods in QCE Design Unit 3
Tell me about Interview - what people say
Interviews gather attitudes, expectations, motivations and experiences directly. Interviews are strong for motivations and feelings but weak for behaviour, because people describe an idealised version of what they do, not the messy reality.
Key fact
IA3 sustainable design project in QCE Design Unit 4
Tell me about The redesigning and circular approach
The project begins with an existing design and a critical eye. The redesigning approach means diagnosing what is wrong with the current design's sustainability and improving it, which is often higher-leverage than designing from scratch.
Key fact
High-fidelity prototyping and refinement in QCE Design Unit 3
Tell me about How it differs from low-fidelity
The danger is reaching high fidelity too early, before the concept is settled, because the cost and the emotional attachment make you reluctant to change a design that testing says you should. Fidelity should rise only as confidence in the concept rises.
Key fact
Redesigning approach and design opportunities (QCE Design Unit 4)
Tell me about Critiquing the existing design
The first step is a rigorous critique of the current design. A life-cycle scan during the critique reveals where the existing design does the most harm, which points to the most valuable redesign opportunity.