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Core 2: Factors Affecting Performance

Quick questions on Stages of skill acquisition and learning environment: HSC PDHPE Core 2

15short Q&A pairs drawn directly from our worked dot-point answer. For full context and worked exam questions, read the parent dot-point page.

What is cognitive stage?
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The first stage. The learner is consciously thinking through the skill. Movement is awkward, jerky, and inefficient. Errors are large and frequent.
What is associative stage?
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The middle stage, often the longest. The learner has the basic pattern and is now refining. Errors are smaller and less frequent. The learner is starting to detect their own errors and can make small corrections.
What is autonomous stage?
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The final stage. The skill is essentially automatic. The learner can perform with minimal conscious attention to the movement itself. This frees their attention for tactics, decision-making, opponent reading, and creativity.
What is nature of the skill?
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Open versus closed, gross versus fine, discrete versus continuous, simple versus complex, externally versus internally paced. These classifications affect practice design.
What is performance elements (decision making, strategic and tactical development)?
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For most sports, technical skill is just the foundation. Decision-making (when to pass, when to shoot, where to position), tactical awareness, and game intelligence are equally important and must be developed in practice that resembles competition.
What is practice method?
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Massed versus distributed. Massed practice is long sessions with short rest; distributed is shorter sessions with more rest between. Distributed practice is generally more effective for long-term skill retention; massed practice has its place for blocking work in tournaments.
What is feedback?
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The amount, type, and timing of feedback that the learner receives.
What is personality?
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Persistence, willingness to make mistakes, comfort with feedback, competitiveness. Learners with a "growth mindset" (treating failure as information) progress faster than those who avoid challenge.
What is heredity?
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Genetic predispositions for height, somatotype, fast-twitch ratio, neural processing speed, and natural coordination. Real but not deterministic. Coaches over-weight heredity in adolescent selection and under-weight it in the difference between developing and elite performance.
What is confidence?
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Self-belief influences willingness to attempt skills, persistence through failure, and performance under pressure. Confidence built on genuine competence beats confidence built on praise alone.
What is prior experience?
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Transferable skills from other sports accelerate learning. A child with five years of gymnastics will learn diving faster than a child without; an experienced AFL footballer will learn rugby league faster than a non-football athlete.
What is ability?
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Some learners are naturally faster than others at picking up motor skills. This is partly genetic, partly developmental, and partly the result of accumulated prior experience.
What is massed versus distributed?
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Massed practice is long sessions with short rest; distributed is shorter sessions with more rest between. Distributed practice is generally more effective for long-term skill retention; massed practice has its place for blocking work in tournaments.
What is whole versus part?
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Whole practice teaches the entire skill at once; part practice breaks it into components. Whole practice works for highly integrated skills (a tennis serve is hard to break apart); part practice works for complex skills with separable components (a swim stroke can be broken into kick, pull, breathing, body position).
What is objective versus subjective measures?
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Objective measures are quantitative (time, distance, weight lifted, points scored). Subjective measures involve judgment (gymnastics scoring, diving scoring, figure skating scoring). Strong objective measures should be valid (measure what they claim to) and reliable (repeatable across testers and occasions).

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