How do we find the projection of one vector onto another, and what does it mean geometrically?
Compute the scalar and vector projection of one vector onto another and interpret it geometrically
A focused answer to the HSC Maths Extension 1 dot point on vector projection. The scalar projection and the vector projection, their formulas, the stage-by-stage construction (drop a perpendicular, mark the right angle, draw the projection vector), the parallel and perpendicular decomposition, and applications, with worked examples.
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What this dot point is asking
NESA wants you to find the shadow of one vector on another: the scalar projection (the signed length of that shadow) and the vector projection (the shadow as a vector), and to interpret them as the part of one vector that lies along the direction of the other. The same idea, run once more, splits any vector into a part parallel to a chosen direction and a part perpendicular to it, which is the move behind resolving forces and a string of geometric proofs.
The answer
Picture both vectors starting at a point . To project onto , shine a light straight down onto the line of and read off the shadow of . Formally, drop a perpendicular from the head of to the line through : the shadow runs from to the foot of that perpendicular. Building this up one stage at a time is the clearest way to see where every formula comes from.
Stage 1, the two vectors. Draw and from the same point . We are going to project onto the direction of , so sets the direction and is the vector being projected.
Stage 2, drop a perpendicular. From the head of , drop a line straight down onto the line of . It meets that line at a right angle at the foot . This perpendicular is the key construction; the right-angle marker is what makes the projection "the closest point of 's line to the head of ".
Stage 3, the vector projection. The arrow from to , heavy below, is the vector projection of onto . It points along (or directly opposite, if the angle is obtuse) and reaches exactly as far as the shadow of .
Stage 4, the parallel and perpendicular split. The original , the projection (from to ) and the dropped perpendicular (from to the head of ) form a right triangle. So is the sum of a parallel part (the vector projection, along ) and a perpendicular part (at right angles to ). That decomposition is what "resolve into components" means.
Scalar projection
The scalar projection of onto is the signed length of that shadow (the length , with a sign):
where is the angle between and . The two forms agree because , and dividing by leaves , which is the adjacent side of the right triangle in Stage 4. The sign is positive when the angle is acute (the shadow points along ) and negative when it is obtuse (the shadow points the opposite way).
Vector projection
The vector projection of onto is the shadow as an actual vector (the arrow ):
Read it as "scalar projection times the unit vector ": take the signed length, then point it along . Writing rolls the two steps into one, which is why the formula has (one turns the length into the right size, the other normalises ).
The parallel and perpendicular decomposition
Stage 4 says it in symbols. Any vector splits uniquely into a part along and a part at right angles to :
The slick way to get the perpendicular part is to find the vector projection first, then subtract it from ; what is left over must be perpendicular to . You can always check by dotting the leftover with and getting .
Two edge cases worth knowing
- If is already parallel to , the shadow is all of : and the perpendicular part is .
- If is perpendicular to , then , so both projections are zero: there is no shadow.
A common simplification: if is a unit vector (), the formulas collapse to scalar projection and vector projection .
How exam questions ask about projection
- "Find the scalar projection of onto " or "the component of in the direction of ": compute (a number, possibly negative).
- "Find the vector projection of onto " or "the projection vector": compute (a vector).
- "Resolve into components parallel and perpendicular to ": the parallel part is the vector projection; the perpendicular part is minus it.
- "Find the component of the force in the direction of motion": a projection of the force onto the direction vector (resolve forces).
- "Find the distance from a point to a line": often the magnitude of the perpendicular part of a displacement onto the line's direction.
Exam-style practice questions
Practice questions written in the style of NESA exam questions on this dot point, with worked answer explainers. The year tag is the paper they imitate, not the source.
HSC-style3 marksFind the vector projection of onto .Show worked answer →
Vector projection is .
.
.
Projection .
HSC-style4 marksResolve into a component parallel to and a component perpendicular to .Show worked answer →
, and .
Parallel component (vector projection): .
Perpendicular component: .
Check: , so it is perpendicular to . And .
