Parametric vector equations of lines: point and direction form, parameter elimination, intersections
“Write parametric vector equations of lines and convert between vector and Cartesian forms”
A line in vector form is : a known point plus a parameter times the direction . Through two points, take . Convert to Cartesian by eliminating (gradient ). Find intersections by setting the two forms equal with different parameters and solving; for a collision, equate positions with the same and check both coordinates.
Jump to a section
What this dot point is asking
NESA wants you to describe a line not by a Cartesian equation but by a starting point plus a direction: . You should be able to write this form from a point and a direction (or from two points), convert it to and from Cartesian form, and use it to find where two lines meet, including the difference between two paths crossing and two particles colliding. The parametric form is the natural language for motion, and it handles vertical lines and intersections more cleanly than .
The answer
A line is a point plus multiples of a direction
Start at a known point on the line, with position vector . Pick any non-zero direction vector pointing along the line. Every other point is reached by walking some number of steps along . So a general point has position vector
Here is the position vector of a variable point on the line and is the parameter: each value of picks out one point, and as runs over all real numbers, sweeps out the whole line. (Different textbooks use , or for the parameter; they all mean the same thing.) Let us build this up.
Stage 1, the position vector of a known point. Fix the origin . The position vector pins down one point that the line passes through.
Stage 2, the direction vector. From , the direction vector points along the line. Adding one copy of to lands on a second point of the line.
Stage 3, different values of give different points. Walking steps along from reaches the point . At we are at ; is one step on; is two steps; is one step backwards. The parameter is a coordinate along the line.
Stage 4, the whole line. Letting range over every real number sweeps out the entire line. The position vector of a general point is (to get onto the line at ) plus copies of (to slide along to ).
In components this reads
A line through the point with position vector in the direction is
The point can be any point on the line, and can be any non-zero multiple of the direction, so the same line has infinitely many vector equations. Two lines are parallel exactly when their direction vectors are scalar multiples of each other.
Line through two points
If a line passes through and , a direction along it is . So
The second form is worth noticing: at you are at , at you are at , and for you are on the segment between them (this is exactly the section-formula idea from geometric proofs).
Converting to Cartesian form: eliminate the parameter
To get a Cartesian equation, write the two component equations and eliminate . If , solve for , then substitute into :
That is the point-slope form, so the gradient is , the "rise over run" of the direction vector. Going the other way, a Cartesian line has direction vector and passes through , giving .
Vertical and horizontal lines
The parametric form copes with cases that break :
- If (direction straight up), the line is vertical: for all , with no defined gradient.
- If (direction horizontal), the line is horizontal: .
This robustness, no special-casing vertical lines, is one practical reason the vector form is preferred for motion and intersection problems.
Intersection of two lines
Two lines meet where their position vectors coincide. Use different parameters for the two lines and set them equal:
That is one equation per coordinate, so two equations in the two unknowns and . Solve them, then substitute back to get the meeting point.
Three outcomes are possible. A unique solution means the lines cross at one point. No solution means they are parallel and distinct (directions are scalar multiples, but no shared point). Infinitely many solutions means they are the same line (coincident).
Two readings of the parameter
- Geometric: just indexes points along the line; its scale depends on how big is.
- Time: if a particle starts at at time and moves with velocity , then is its position at time , and is genuinely its velocity vector.
The time reading is what makes collision problems different from intersection problems, covered next.
Collision versus path-crossing
If two particles trace lines that cross, their paths share a point, but the particles only collide if they are at that point at the same time. So for a collision you must find a single value of that makes both position vectors equal, not two different parameter values. Equate the position vectors using the same :
Solve one coordinate for , then check the other coordinate holds at that same . If it does, they collide (and you have the time and place); if it does not, the paths merely cross.
How exam questions ask about parametric lines
- "Write the vector equation of the line through with direction ": state .
- "... through and ": take first.
- "Find the Cartesian equation" or "... in the form ": eliminate the parameter.
- "Find the point of intersection of and ": set the forms equal (different parameters), solve, substitute back.
- "Are the lines parallel? Do they meet?": compare directions for parallelism; if parallel, test whether a point of one lies on the other to tell coincident from distinct.
- "Do the two particles collide?" or "At what time do they meet?": equate positions with the same parameter and require both coordinates to match.
Always use a different letter for each line's parameter ( and , or and ); reusing one letter is the classic way to lose an intersection question. After solving for the parameters, substitute back into both lines and check you get the same point, that check is a free mark and catches arithmetic slips. For "collision", make it explicit that you are using one shared and that you verified the second coordinate, then state the time and the position with units if it is a motion context. Remember a vector equation is the whole line: if asked for a specific point, substitute the given parameter value rather than quoting the equation.
Write a vector equation from a point and a direction
Write the vector equation of the line through in the direction . Place the point and add any scalar multiple of the direction:
Each value of selects one point of the line.
Find the direction from two points, then write the equation
Find the vector equation of the line through and . The direction is the displacement from to :
Dividing the direction by gives the simpler equivalent form , the same line with a different parameter scale.
Eliminate the parameter to convert to Cartesian form
For the line , write and . Solve the first for and substitute into the second:
Cartesian form: . The gradient is exactly .
Set the parametric forms equal to find an intersection
Lines and . Use different parameters and set the components equal: and . Substitute the first into the second:
Then . The intersection is . Check on : . Confirmed.
Distinguish path-crossing from collision
Particle 1 starts at with velocity ; particle 2 starts at with velocity . Their positions at time are and . For a collision both coordinates must agree at the same . From the -components:
Check the -components at : but . Since , the particles are never at the same place at the same time. Their paths may cross geometrically, but they do not collide.
Identify parallel lines and tell coincident from distinct
Lines and . The direction of is , a multiple of 's direction, so the lines are parallel. To decide coincident versus distinct, test whether 's point lies on . Set : the first component gives , but then the second gives . So is not on ; the lines are parallel and distinct (they never meet).
- Reusing one parameter for two lines
- Different lines need different parameters ( and ). One shared letter forces a false constraint and breaks intersection questions.
- Direction-vector scaling confusion
- and are the same direction; the equation can use either, only the parameter values change. Do not treat differently scaled directions as different lines.
- Parallel vs intersecting
- Lines are parallel iff their directions are scalar multiples. If they are not, the lines must meet at exactly one point.
- Coincident lines look "parallel but special"
- Parallel lines can be the same line. Always test a point before declaring "no intersection".
- Collision treated as intersection
- Paths crossing is not a collision. A collision needs one shared time making both coordinates equal; verify the second coordinate at the time found from the first.
- Quoting the equation when a point is wanted
- is the line; the point at is . Substitute the given .
Exam-style questions
Questions in the style of NESA exam questions on this dot point, each with a worked answer. They are written by ExamExplained unless tagged "Past paper"; the year shows the paper a question is modelled on.
HSC-style2 marksA line passes through in the direction . Write its vector equation and hence find its Cartesian equation.Show worked answer →
Vector equation: , so and .
Eliminate . From the second equation, . Substitute into the first: .
Cartesian: (equivalently ).
HSC-style3 marksLines and intersect. Find the point of intersection.Show worked answer →
Set the components equal: and .
From the first, . Substitute into the second: .
Multiply by : , so , giving .
Point on : .
Check ; on : . Agrees.